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Old Oct 12, 2005, 05:03 AM // 05:03   #1
Ascalonian Squire
 
Join Date: Jul 2005
Guild: Guild of Night
Profession: W/Mo
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Default Skill Suggestions

I think we should be allowed different skill sets on backup, much like the Weapon slots.

For instance, Set all your attributes/skills for an axe warrior, and set it to a skill slot.

Do the same for a Sword warrior, if you want to use both.

So with the ease of a single button, you convert attributes to sword mastery, switch skills to sword skills, and change weapons to sword.

the same for Warriors for running and such.


For Ele it would be good because personally, when I take my Fire Ele to sorrows Furnace, I have nuke skills, fire storm/meteor/shower/ect.

Yet in PVP I load up on stuff like immolate, fire ball, searing heat, ect. stuff that will quickly get warriors away from attacking me.

It sucks to have to change them all the time, and sucks even more if you forget to change them before doing something else.

How many warriors have started a mission/farming group loaded up on running skills?

I know I have.
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Old Oct 12, 2005, 07:48 AM // 07:48   #2
Lion's Arch Merchant
 
Join Date: Apr 2005
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Not that I am against this suggestion, which has been suggested a hundred times, what makes you think that forgetting to switch any skills out will not translate over changing your skill set? I mean, if you know you have run skills on, you will change them either way.

However, skill sets do need to be created, not excess things such as attribute points, or specific portions such as with sword mastery to axe or something, but just a set entirely, with all of them stored client side, doesn't require information to be stored on the server or transferred, thus allowing tons of combinations that can also be editted out of game, I mean how many times have you talked about Guild Wars and thought of trying something, might as well throw on your skill set selection rather than hop to Seekers and switch to a W/E then set up the skills.
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Old Oct 12, 2005, 06:10 PM // 18:10   #3
Jungle Guide
 
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Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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Solution: Pen + Paper + Build = you dont lose your build.

The problem with this suggestion lies in that you need to specify that this cant happen mid battle. It'd throw out the rules pretty much.
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Old Oct 12, 2005, 11:32 PM // 23:32   #4
Academy Page
 
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Join Date: Sep 2005
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/signed

It's a good idea. Could come in very handy when switching from pvp to pve and back. Need I say more?

Oh yeah and do make sure it says you can't switch this during battle.
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Old Oct 13, 2005, 08:53 AM // 08:53   #5
Krytan Explorer
 
Join Date: Aug 2005
Guild: CATS
Profession: Mo/Me
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Quote:
Originally Posted by Mr Wolfmaster
/signed

It's a good idea. Could come in very handy when switching from pvp to pve and back. Need I say more?

Oh yeah and do make sure it says you can't switch this during battle.
Agree with the man as long as it isnt allowed in missions, coop or comp, im ok with it.
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Old Oct 13, 2005, 09:51 PM // 21:51   #6
Wilds Pathfinder
 
Join Date: Apr 2005
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skill sets for switching skills/attributes/and even armor (if needed) in towns with a click of a button makes life much easier. You don't have to waste time looking for all of the skills that you need
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